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Additional Hit Rules (AHR)

Features:   

  • Only Program ever made that allows you to change the way you play the same hand vs. the same dealer up card, depending on the count.

  • AHR allow all options of play for every possible hand combination, vs. any dealer up card, at 21 counts (Zero to Minus and Plus 10)

  • AHR is ONLY used by the Playing 21 Program, once you only have options of Hitting or Standing (before the AHR are used, the First Hit Rules (FHR) are used)

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Why We Did It Like This? 

The Playing 21 Program is so powerful it can make any person the best Blackjack player in the world.  Never before in history has all the correct information been up for grabs… until now.

First off, the AHR are used by the Playing 21 Program, after you can no longer use the First Hit Rules (See the difference between the two on the left).  This means your only options are hitting and standing.  You may play the same hand, say a Hard 13 vs. a Dealers 2, differently depending on the count of the cards.  This is saying that maybe at a count of Plus 5 you hit this hand, but at plus 6 you stand.  Of course, you may also Count Cards anyway you want to.

The amazing thing is that the Playing 21 Program shows you very clearly and quite simply the best way to play that hand in the AHR.  How do you know it was best to hit until you reach a certain count, then stand at another?  Well, a little legwork is how.  We would go into the Hand Breakdown vs. Dealer Up Card, and look at the statistics for the hand we wanted to see, in this example a Hard 13 vs. a Dealers 2.  What does it say is the best way to play this hand?  There is your answer.  It will tell you of all the options there are in the game, and which is best.  In our example, it will show us if we should hit or stand on this hand, as well as, if there are any counts where it is better to play this same hand differently. 

It is important to remember that you can Wager, Count and play the FHR and AHR differently.  The important thing here is that you can set up different players to play different ways and go into the Hand Breakdown vs. Dealer Up Card and compare how the different players did, playing the same hand differently. 

There was only one possible way to prove, and/or disprove, all who came before us, and that was to allow for things like the AHR to be so versatile.  If you don’t card count, all your decisions come at the count of zero.  It is simple.  Why make it as difficult as the “experts” made it out to be? Besides taking your hard earned money, what’s their motivation? Maybe they don’t want you to know the truth. Well, we do…

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