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First Hit Rules (FHR)
Features:
Click On Image To Expand Why We Did It Like This? All the books before us were telling us there were different ways to play the same hand, You can set up the House Rules to mimic those of your local casino. The FHR are all decisions where the player has more options than just Hitting or Standing (Hitting, Standing, Doubling, Doubling for Less, Splitting, Surrendering, Insurance). When you can only hit or stand, well, we have the Additional Hit Rules (AHR) for those decisions, again vs. any up card at any count. It is important to remember that you can play up to 7 players at once in the Playing 21 Program. Just like in an actual casino, they are all independent. They can Wager, Count and play the FHR and AHR differently. The important thing here is that you can set up different players to play different ways and go into the Hand Breakdown vs. Dealer Up Card and compare how the different players did, playing the same hand differently. There was only one possible way to prove, or disprove, all who came before us, and that was to allow for things like the FHR to be so versatile. If you don’t card count, all your decisions come at the count of zero. It is simple. “Experts” may tell you it is much more complex…you decide… Click On Imagine To Expand (Different Than Above)
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depending on the count. We called this Hand Variation. The only way to prove this, and see what hands changed and at exactly what counts, was to be able to take any hand, like the Hard 9 vs. Dealers 7 and allow us to change the way we play it depending on count. At a count of Plus 6 we might Double this hand, but at Plus 5 and less, we might just Hit it. The 
